AR / VR / MR

A collection of XR / spatial projects where I took on various roles. Also includes some adjacent 3D modeling and 3D scanning projects.

Experience the omakase of language learning.

Are you tired of the same old language learning apps that flood you with uninspiring content?

Do you crave something truly unique and engaging?

With Genryoutensei, you can immerse yourself in a bespoke language learning journey that transports you deep into the heart of Japanese culture. Dive into VR mini experiences that make learning unforgettable. Play the national instrument of Japan, participate in an authentic tea ceremony, and elevate your language skills like never before.

Sign up below to receive development updates, be the first to access our beta release, and embark on this extraordinary adventure!

Current Project: Genryoutensei

Made solo with Unity and Blender for Quest as part of Buildspace Nights and Weekends Season 5.

Follow the development journey on social media!

Featured Projects

  • 3D Scanning for Virtual Museum Exhibit

    Made in Spark AR with Luma AI, Polycam, and Blender. Currently ongoing to document a year-long museum exhibition by fiber artist Anna Warfield.

    Art in this exhibit originally shown at The Roberson Museum in Binghamton, NY from August 2023 to August 2024.

    Duration: Ongoing
    Role: XR Design and Accessibility (Part-Time)

  • Raymond VR Forklift Training Simulator

    Made in Unity for HTC Vive (1.0) and HTC Vive Fopatentedcus 3 (2.0) utilizing hand tracking and custom controllers with real OEM parts.

    Earned national acclaim from Forbes for being VR’s “next killer app” for forklift drivers. Also earned The Raymond Corporation a spot in Fast Company’s Top 10 Most Innovative Companies in AR/VR for the patented “simulation port (sPort)” technology in addition to several industry awards.

    Duration: July 2019 - December 2022 / ongoing
    Role: Technical Product Manager (Full-Time) / Consulting SME

  • Miranda Live Motion Capture VR Opera

    Made in Unity with Photon using Vive Trackers, Rokoko, XSens, and Face Tracking as part of the 2020 LUMA Festival.

    Earned national acclaim from The New York Times as the world’s first fully live motion-tracked VR opera.

    Duration: August 2020 - September 2020
    Role:
    VR / Motion Capture Technician, YouTube Livestream Manager (Part-Time)

One-Off Small Projects

Continuing Education in XR

Certified XR Designer

via Circuit Stream

Completed in December 2022

XR Design Fellow

via XR Bootcamp

Course End Date: June 2024